extends Node2D
#var _test = Test.new();

#var _fight_mgr = 


@onready var game_stage = $fight_stage



#func _process(delta):
	#print("Hello world")
	
		
	#print("测试TC， 每秒运行 "+String.num(_curTick))
	

	
	

   # Mouse in viewport coordinates.
   #if event is InputEventMouseButton:
	   #print("Mouse Click/Unclick at: ", event.position)
   #elif event is InputEventMouseMotion:
	   #print("Mouse Motion at: ", event.position)
#
   ## Print the size of the viewport.
   #print("Viewport Resolution is: ", get_viewport().get_visible_rect().size)
